Playtesting of the server on the aimers map
Posted: Wed Mar 31, 2010 5:07 pm
Let's use this thread to catalogue our results on the aimers map (in the server's repository: share/maps/aimers.xp). The typical test conditions are 1 human player vs 4 robots.
My results are:
2010-03-31:
- 1.4.5 git 57f7ac8265d779acb334d41f1d5a10149d6df66c, FPS=50 limited to 25 in the client, frameDivisor=4: 1247 points, 4.6 K/D
2010-04-01:
- 1.4.5 git 0da81b24239ba1d793273259353b7f77b7421dfb, FPS=50, frameDivisor=4: 1220 points, 5.6 K/D
My results are:
2010-03-31:
- 1.4.5 git 57f7ac8265d779acb334d41f1d5a10149d6df66c, FPS=50 limited to 25 in the client, frameDivisor=4: 1247 points, 4.6 K/D
2010-04-01:
- 1.4.5 git 0da81b24239ba1d793273259353b7f77b7421dfb, FPS=50, frameDivisor=4: 1220 points, 5.6 K/D