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New map 'monsters in the middle using advanced technology'

Posted: Sat Dec 12, 2015 5:42 pm
by Angeba
Cleaned up version of the `monsters in the middle using advanced technology' map.

Enjoy

updated version of `monsters in the middle using advanced technology'

Posted: Fri Jul 01, 2016 1:44 pm
by Angeba
A minor update to this map, which sets `shotHitFuelDrainUsesKineticEnergy : no'.

map update for 'monsters in the middle using advanced technology'

Posted: Sun Jan 01, 2017 2:09 pm
by Angeba
News for this map update:
* Removed deflector items (too strong on ng) and autopilot items (no need).
* Added `fastaim : yes' and `ngcontrols : yes' ng options. Especially the former may "delag" steering by one frame (as far as I understand it). Shouldn't `fastaim' be enabled by default? Or even better: remove the old behaviour of 1) shoot, 2) turn, and replace it with the `fastaim' behaviour of 1) turn 2) shoot.